#include <Skeleton.h>
◆ SkeletalVertex() [1/2]
JGL::SkeletalVertex::SkeletalVertex |
( |
| ) |
|
|
default |
◆ SkeletalVertex() [2/2]
JGL::SkeletalVertex::SkeletalVertex |
( |
const Vector3 & |
rhs, |
|
|
const std::vector< int > & |
bone_ids, |
|
|
const std::vector< float > & |
bone_weights |
|
) |
| |
These cannpt be longer than 4.
◆ GetAffectingBoneIDs()
std::array< int, 4 > JGL::SkeletalVertex::GetAffectingBoneIDs |
( |
| ) |
const |
◆ GetAffectingBoneWeights()
std::array< float, 4 > JGL::SkeletalVertex::GetAffectingBoneWeights |
( |
| ) |
const |
The documentation for this class was generated from the following files: