Josh's Graphics Library
TextRendering.cpp File Reference
#include <JGL/JGL.h>
#include <JGL/types/Font.h>
#include <JGL/types/FontCache.h>
#include <JGL/logger/logger.h>
Include dependency graph for TextRendering.cpp:

Namespaces

namespace  JGL
 OpenGL Wrapper for rendering 2D & 3D graphics in both a 2D and 3D context.
 

Functions

CachedFont * JGL::CacheFont (const Font &font, u32 size)