Josh's Graphics Library
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#include <vector>
#include <string>
#include <iostream>
#include <glad/glad.h>
#include <jlog/Logger.hpp>
#include <JGL/types/Font.h>
#include <JGL/types/FontCache.h>
Namespaces | |
namespace | JGL |
OpenGL Wrapper for rendering 2D & 3D graphics in both a 2D and 3D context. | |
namespace | JGL::Detail |
Functions | |
bool | JGL::Detail::InitTextEngine () |
void | JGL::Detail::UnloadFont (int font_index) |
bool | JGL::InitTextEngine () |
Initializes FreeType engine. Remember to call this during program initialization. More... | |
Variables | |
FT_Library | JGL::Detail::ft |
std::vector< Font > | JGL::Detail::fonts |