Josh's Graphics Library
Font.cpp File Reference
#include <vector>
#include <string>
#include <iostream>
#include <glad/glad.h>
#include <jlog/Logger.hpp>
#include <JGL/types/Font.h>
#include <JGL/types/FontCache.h>
Include dependency graph for Font.cpp:

Namespaces

namespace  JGL
 OpenGL Wrapper for rendering 2D & 3D graphics in both a 2D and 3D context.
 
namespace  JGL::Detail
 

Functions

bool JGL::Detail::InitTextEngine ()
 
void JGL::Detail::UnloadFont (int font_index)
 
bool JGL::InitTextEngine ()
 Initializes FreeType engine. Remember to call this during program initialization. More...
 

Variables

FT_Library JGL::Detail::ft
 
std::vector< Font > JGL::Detail::fonts